Mirror’s Edge Review

What can I say about Mirror’s Edge? It’s a pretty neat first person look of a girl who’s a courier, and she runs around, and travels the city she lives in by climbing rooftops, scaling walls using pipes, or going through vents.

I have a love/hate relationship with this game. One the love side, I really enjoyed its uniqueness. Running as a courier, doing all sorts of things I can’t or won’t do in real life. She lives a very exciting life. What I hated about the game was how I didn’t quite get a hang of the controls, and some of the jumps would take me a dozen or two dozen times before I finally made it to the other side. What’s important in this game, especially for long jumps or long wall runs, is to keep the momentum going by having a fluidic set of actions that doesn’t break Faith’s momentum. Because if she needs to run along a really long wall, and she doesn’t have the right momentum, well, she’ll fall. And I spent a lot of time watching Faith, the character’s name, falling to her death and hearing the gross splat! sound at the end. But what’s a game without a little challenge right?

Mirror’s Edge is set in a quasi-futuristic dystopian society. You’ll find out pretty quick that the police do not like couriers like Faith, so more often than not, she’s being chased by cops firing guns at her. If you’re successful at taking one down, you can steal their gun and shoot back, but she definitely runs slower with a gun. When she’s not being shot at and outside, you’ll see the urban area is bright and cheery. Everything is very white, or nearly so, and anything that Faith can interact with will highlight red when she’s nearby. Unless you’re playing with that setting turned off, in which it makes things a lot more difficult, especially if you didn’t run through the game once before.
I don’t mind the story in this game, but I think it could have used maybe a bit of work. I won’t spoil it for anyone, but I certainly didn’t play this game for the story. I hope the story is better in the upcoming Mirror’s Edge…

Things I love about this game:

  • The soundtrack was amazing (recorded by a Swedish band called Solar Fields
  • The clean, primary colours of the urban city
  • Running and jumping, and feeling free

Things I dislike about this game:

  • The ending was lame
  • Some of the jumps were hard
  • Story could have used some work
  • Once you play it, it loses its appeal and uniqueness and it’s just another parkour game

Despite it all, I was happy I managed to complete this game and that I didn’t give up! I wasn’t sure I was going to finish it because halfway through I got so frustrated with this one jump in the scaffolding, but after a short break (and finding a secret save point) I was able to happily keep playing. I’m actually looking forward to the next Mirror’s Edge game. She’ll be in a new city, there will be an overhaul on the combat mechanics (she won’t be able to pick up and use guns), and there will be a multiplayer option. Should be neat. I’ll definitely be giving it a try.
My rating? 4 out of 5 stars.


Bitchin’ Gamer Girl


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