I’ve joined the masses…

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I  have everything but the Sony PS4 camera in the middle.

Well, it’s official! I’ve joined the masses and bought myself a PS4. In October, 2015 Playstation dropped their prices on their systems. Not by a lot, but it was better than the $500 price tag. Most of the systems now cost $430 in Canada. I had been saving up for one, hoping for a really cool bundle. The bundles as of November, 2015 weren’t that great. The only one I was really interested in was The Last of Us bundle. For the next two months I kept my eye on Best Buy’s website. Do I buy it, or do I wait for a better deal?? Then the closer we got to Black Friday (Nov 27th) the more systems sold out until all the ones I wanted or potentially wanted were no longer available in store or online. Noooooooo!!!! I did my research and found EB Games (Canadian version of Gamestop) had TLOU bundles for sale so I bought it there.

Now it’s one day after Black Friday, and I decided I’d take advantage of Black Friday sales and buy a 2 terabyte hard drive to upgrade my PS4. I went to a recommended electronics site called Newegg recommended by my brother who’s an avid computer nerd. I found this Samsung Spinpoint 2Tb internal hard drive  which is currently on sale for $124 CA plus there’s an additional $10 off with their code for a limited time. And by limited time it means until they run out of inventory. Because it qualifies for free shipping, the total cost after taxes is $120. I’d say that’s the best deal I’ve seen all day for this size hard drive which is compatible with PS4 systems.

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Samsung Spinpoint M9T ST200LM003 2TB RPM 32MB Cache SATA 6.0Gb/s 2.5″ Internal Notebook Hard drive

Now all I have to do is backup the data and games I installed as soon as I got my PS4. I wish I had the foresight to wait 🙂 haha I’m a little impatient, and I didn’t think I’d be getting a bigger hard drive so soon.

I can’t wait until I upgrade my internet bandwidth. I feel like I’m living in the dark ages with a monthly cap at 75GB. I’m hoping to increase it to 400GB by January. I barely go over at 75GB, but I want more just in case. I also can’t wait until the new announced E3 games are released!!

I foresee lots of gaming in my future.

Cheers!

Bitchin’ Gamer Girl

The Last of Us – Grounded Mode – Take Two

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As you may or may not know, I’ve been playing this game on grounded mode. It’s pretty frickin hard when there’s tons of infected around. They don’t take cover, they just charge you, and that can mean instant death if you’re not ready with a brick or a gun.

The first time I played on grounded mode, I had to cheat a few times and lower the difficulty. I brought it down to hard, and of course the game autosaves at that point which means your entire game is now registering as complete on that level, even if you brought it back to grounded. Even if you changed it for a few minutes and then put the difficulty back, you won’t unlock Grounded Mode New Game Plus. Learned that the hard way. So, I did what any hardcore gamer would, I restarted the game on grounded. AGAIN.

The second time through it was a little easier. I learned how sensitive the hearing for the clickers was, that you can’t sneak up on a runner that’s stalking around, and the chapter, The Hunt, is the biggest pain in my backside. So far I’ve spent approximately 12 hours trying to work on this checkpoint where Ellie is stuck in a cabin with this guy and fending off infected. All this on grounded mode, the HARDEST mode ever. I played today for about 8 hours, and I give up for the evening. I wonder how many more hours or days this will take??

For those who are curious, here’s a video of what I’m trying to accomplish (keep in mind this guy makes it look easy – which it isn’t – especially when you run out of ammo).

I’m currently still inside the cabin. I have made it all the way to the last two infected before David says “Screw it, let’s get out of here,” but I bit the dust when I got attacked by an infected because I was out of shotgun ammo, and too slow on the bow. Send some good vibes my way. I could really use some help to get out of this checkpoint.

Have you ever played TLoU on Grounded Mode? If so, tell me about your experience in the comments below 🙂

Cheers!

Bitchin’ Gamer Girl

 Uncharted: Drakes’s Fortune

Hello! Sorry it’s been awhile since my last post. I’ve been on a gaming hiatus, and now I’m back. Today I want to talk about Uncharted: Drake’s Fortune. A third person action-adventure game by Naughty Dog. I played this game soon after I finished The Last of Us, and I didn’t really enjoy it one bit. Not Naughty Dog’s best work, but understandable they were learning what makes a good game.

This was a big of a slog of a game to get through once Drake and Sully make it to the island. I found it to be the same repetitive actions over and over. Walk/explore for a bit then shoot 5 – 8 guys. Then walk some more, and shoot more guys. It went on like this throughout the entire game. I don’t know about you, but this was super dull. I couldn’t really enjoy the story at this point. To make things worse, when Drake and Elena are on a jet ski, I’m riding it up a riving and going in the wrong direction. The river is raging toward me, and I have to drive it upstream. Oh yah, and shooting bad guys. Then later on there’s this whole section where the player (me) has to drive along this canal whilst avoiding barrels that explode, and shoot thugs located along the edges of the canal. This was too much to do and I’m not sure how Naughty Dog came to think this was a good idea.

The gameplay is alright. It’s an action-adventure gameplay with some 3D platforming in third-person. I didn’t allow the platforming elements, especially the grabbing and moving along edges. I found the camera to be very restrictive, and sometimes the player couldn’t even more the camera. I suppose the devs thought this was essential so the player would know the next area is in the camera area, but I personally hate that. A few times I couldn’t see where I needed to go, and had to die unnecessarily to figure it out, due to the camera not being moveable.

Now most of the time the player will be using their weapons when facing enemies, but the game does allow for melee and combo attacks at close range. I never personally used them. I’ve always and will continue to be a stealth player. I prefer sniping or sneaking up and choking someone out rather than punching them. Evidently combo attacks, especially the specific “brutal combo”, forces enemies to drop twice the ammunition they would normally leave. Then there’s grenades that can be picked up in the game at certain points. There’s no health bar on screen, and the only indication Drake’s hurt is when the screen loses colour and red starts to permeate the edges. Hiding for a few moments will heal his health.

Finally, I had the misfortune of playing this game with a Playstation controller that was glitchy, so sometimes Drake wouldn’t take cover, but instead jump up in the air thus giving his position away to any and all thugs in the vicinity. I got pretty angry a few times and remember yelling “Take cover, you asshole!!” when he’d jump. Hahaha I recommend your controllers work perfectly when playing this game.

I got annoyed by the grinding of running and then shooting, running then shooting, and put the game aside for a week or so. Turns out I was on the very last chapter right before the ending. If I had known, I would have pushed to finish it right away.

Things I loved about the game:

  • The graphics are nice.
  • I like how Naughty Dog attempts humour in their games.
  • References to Jak and Daxter characters.

Things I didn’t like about the game:

  • How the camera is fixed during the platforming elements.
  • Repetitiveness of ‘battles’ between Drake and the thugs.
  • Male version of Tomb Raider.

All in all this was a sub-average game. Not my cup of tea. Thankfully I hadn’t bought it, and I sold it as soon as I finished it.

My rating? 6 out of 10! It’s good, not great. I had high standards from playing The Last of Us, so this game was a big of a disappointment. But still a decent game if you like this kind of stuff.

Cheers!

Bitchin’ Gamer Girl.

Last of Us – Alternate ending or the “secret” ending you’ll never see in the game.

Hello all!

I’m sorry for the long wait between posts. I’ve been on a dry spell for game playing, and wanted to take a little break. But I’m back! Thanks for waiting.

So I was trolling the interwebs, YouTube to be exact, looking for some walkthrough advice for this next game I’m playing when I came upon this video. It’s a secret ending to our beloved game, The Last of Us. I hope you enjoy it. 😀

Enslaved: Odyssey to the West

 

Not many people have heard of this game, and i don’t know why, because I really enjoyed it. It takes place more than 150 years in the future, where the world has transformed with a dwindling human population and merciless robots left over from wars long past. In Enslaved, players take on the role of Monkey, a strong and brutish loner, and his AI partner Trip, a technologically savvy but sheltered young woman from a peaceful community. Both become captured by a mysterious slave ship, which are rumored to harvest people and take them out west never to return.

According to Wikipedia:

The story is a re-imagining of the novel Journey to the West written by Wu Cheng’en. Unlike the original story that was set in a fantastical version of ancient China, the game is set 150 years in a future post-apocalyptic world following a global war, with only remnants of humanity left, along with the still active war machines left over from the conflict. Like the original story however, the plot revolves around someone who forces the help and protection of a warrior, with many characters sharing the same names and roles.

Monkey’s this big strong tough guy, and then there’s young, 19 year old Tripitaka or “Trip.” She’s really good with computers and hacks a slave headband to control Monkey to keep her alive after they both (not together but together) escaped the slave ship. See, she’s extremely vulnerable, and has no combat abilities except for her EMP and Decoy. The headband prevents Monkey from going too far (or else Trip will release a poison to kill him), and forces him to keep Trip alive. If Trip dies, then so does Monkey.

The gameplay is a bit like the very first Uncharted game. The camera freezes in a particular way to illustrate to the player that your next move is somewhere in the vicinity. Once you get past this part, it’s not bad at all. Monkey’s combat is fairly straightforward. His abilities can be upgraded over time with the “Trip Store” by collecting the red tech orbs found throughout the game. And upgradable skills means only one thing! New Game Plus! Okay, no not really, but if you say play the game on Easy or Medium, and then say quit halfway or 3/4 of the way through the game and you decide to start a new game, you will essentially get to keep all of your upgrades! I discovered this one day when I reached a part of the game that required quite a bit of ammo. Let’s just say that I’m not the best shot, so when I got to this area I was shit out of luck. I was so frustrated with having made horrible upgrade choices, I quit my current game and started a new one. I also decided to choose an easier difficulty because quite frankly, I don’t find being punished during a game fun. I play video games because they’re enjoyable, not because they fucking hard and I have to redo a free-form combat 20 times before I can move on. So I started a new game and all of my upgrades were still there. Let’s just say the second time around was a lot more fun. I also whizzed through the first 7 chapters in a 4 hours.

When I saw the DLC was all about Pigsy, the other character in the game, I wasn’t thrilled. I thought, who cares about a short man who looks like a pig? I didn’t think I’d like this character that is likened to a pig, but when Monkey and Trip encountered him, he quickly became my favorite funny character. His comments and questions directed at Monkey were pretty funny.

Screen Shot 2015-08-15 at 10.21.15 PM

Pigsy sees Monkey as a funny man, with weird hair, and stating that it’s clear why his name is Monkey. He’s also extremely jealous of him and his relationship with Trip. When I first bought the game I wasn’t interested in the DLC, but I put it in my PSN cart and intend on buying it soon. He’s hilarious. Not to mention… well… I won’t say much more because it’ll spoil the game. Oh yeah! I forgot to mention that Pigsy thinks he’s a ladies man. I mean, he thinks he’s all hot shit, and the ladies love him. Haha.

Things I loved about the game:

  • Upgrades carry over to a new game.
  • The dialogue in the game, and how amusing it can be.
  • Pigsy and what happened between and Trip, and him and Monkey. Hahaha.
  • The last two chapters. I loved this story!!
  • Pigsy and his comments toward Monkey.
  • Trip. She’s my favorite character. She’s sexy, gorgeous, and I really love her outfit.
  • Monkey’s body. Rwarrr. He’s hot for a game character.

Things I didn’t like about the game:

  • The game was pretty short. I was able to play the entire game in less than 10 hours.
  • All the bugs I saw during my playthroughs.

Bugs I encountered during my playthrough: 

  • Trip’s hair is constantly clipping through her shoulder or back.
  • First time battling the dog with the Cloud, Monkey was falling out of world, except he just kept going higher and higher until the game disappeared and it was replaced with blue then black textures. I must have pushed the right stick too fast, which is what most likely caused the issue.
  • Trip walked through Monkey, and dialogue was out of sync. I’m pretty sure all of that was also the cause for Monkey going out of world.
  • If you run around grabbing tech orbs, you might see Trip running into a corner. It has happened multiple times.

All in all this is a great game! If you buy the digital game on the Playstation website, you can get the game, the DLC, and two or three skins for $20. If you were to buy the game used at a store like EB Games, it’s only about $9. Totally worth it.

My rating? 8 out of 10! I recommend this game to anyone who likes a good story and some fun times. 🙂

Cheers!

Bitchin’ Gamer Girl.

Alien: Isolation – Stealthing around a very quiet space station


WOW!!! WHAT A GAME!!!!

Now that I’ve gotten that out of my system, let’s talk about Alien: Isolation. This is one hell of a game! I was at EB Games looking for a really great game to play. The employee at the store said this was a very good stealth game. I wasn’t sure I’d like it because it’s a first person perspective, but it’s nothing like any of the other first person games I’ve played (Destiny, Borderlands etc.). I took a chance and I got it. The thing I love about EB Games is that if you hate a game, you can return it before the week is up and exchange it for something else. But with this game, I was in love right from the beginning.

This game might be labeled as survival horror, but it’s more survival than horror. This is the sort of game in which you take your time to play. This game cannot be rushed, and you’re not going to get a Big Boss ranking if you beat it under a certain time limit, unless it’s the DLC, in which case that’s completely different. Also, it’s not fast-paced, and it’s definitely not a horror game. Think of it more like classic Splinter Cell or Metal Gear, where your best chance of survival comes from not being seen. It’s not an action game; in fact, your goal should be to avoid action altogether. The benefit of taking your time is you get to case the joint and make sure you pick up every single collectible or little item that might be lying around. The collectibles are the archive logs, ID tags, & Nostromo logs. There are 211 in total, and if you miss even just one, you won’t get that specific trophy, nor 100% completion.

Here’s a bit about the story. You, the player, are in control of the protagonist, Amanda Ripley. Amanda is the daughter of Ellen Ripley, the fictional character from the Alien franchise. The story starts 15 years after the events of the 1979 film, Alien. Ripley is approached by a man telling her that the flight recorder of the Nostromo spacecraft was recently located by the Anesidora and is being held aboard Sevastopol, a remote space station owned by the Seegson Corporation. So Riplay and 3 others suit up, and it’s time to do a space walk in order to board the space station, but OH NO!! Something horrible happened, and Ripley gets separated from your crew. She seems to be all alone the station until she realizes she isn’t. She discovers there are still androids aboard the station, and other humans which seem really violent, and a super scary looking Alien.

The gameplay in this Alien: Isolation is really nice. The player has the ability to run, climb ladders, sneak into vents, and also crouch and hide behind objects to break the line of sight with enemies, and covertly peek over or lean around to gain view. The player can even have Ripley to go under nearby tables or inside lockers to hide from enemies. I especially love how quickly Ripley will hide in a locker or small cabinet when the Alien is seen or heard. Although when I played this, I didn’t let the Alien spot me because sometimes if you are moving while it’s looking in your direction, it could potentially see you and stab you in the abdomen with its spiky tail. I must say I’ve face this death many a times in Alien.

Unlike most games with enemies, the Alien’s movements are very random, and I don’t believe it ever followed a predetermined path. The enemies in most other games follow the same path when they walk and Alien: Isolation does more than that. With that being said, the Alien will actively investigate any sounds the player might make while navigating around the space station. If you (the player) are playing a more difficult level and you decide to walk or run while the Alien is nearby in the vents, expect to die a quick death. That Alien has super-alien (not superhuman) hearing! Even the motion tracker can attract the Alien, so using it when it’s not nearby is always a good idea. I know a few times I was hiding in a very small cabinet, and the Alien was pacing around the room searching for me. I’d pull out the motion tracker for a second to see where it was, hoping I could escape to continue with the current objective, but I’d have to put it away quickly otherwise I’d give my position away. Speaking of hiding, I’m pretty sure I spent 50% of my time hiding in lockers or cupboards waiting for a safe time to come out. That Alien is so unpredictable!!! I loved how Sony created the Alien. No matter how many times I died and restarted one section, I could never predict where the Alien would be at any given moment. That was pretty scary.

Ok, changing topics to the top three things that scare me about this game. Now don’t misinterpret scary with bad. These scary things are what made this game amazing!! I’m going to list them in the order of scariest to least scary.

  1. Save phone. I never knew when I’d get to save my game. This game does not auto-save, and you are reliant on the save phones. I would always freak out if I progressed through the game and couldn’t save. I think in one area / part of the game, I literally would crouch around, looking for collectibles or the like, and then painstakingly crouch all the way back to the phone (without the Alien seeing/hearing me) and save my progress. I did it so many times that on my way back, a station had literally unloaded to the point that it was no longer there save for one itsy bitsy detail. Hilarious.Screen Shot 2015-08-15 at 8.47.03 PM
  2. Androids.The nice ones at the beginning of the game are fine, but when Ripley starts to encounter the ones that go around killing humans, it’s scary as fuck! They will follow you and break your neck if you don’t successfully hide from them. The ones nearer the end of the game… well… let’s just say I hope you’re not Nightmare difficulty. If you do, you’ll see what I’m talking about when you get there. Look at those eyes! They’re creepy!Screen Shot 2015-08-15 at 8.49.49 PM
  3. Alien. It’s undefeatable, it’s fast, it’s scary looking, it’ll investigate any sound you’ve made, and you’ll cry if you spend 20 minutes holed up in a locker because you made noise. If you get as close to the Alien as in the photo below, you’re pretty much already dead. Screen Shot 2015-08-15 at 8.50.17 PM

What else is great about Alien: Isolation? Well… The items Ripley can craft. EMP mines, noisemakers, molotov cocktails, pipe bombs (these are my favorite because they can take out many androids at once), smoke bomb, medkit (necessary to stay alive), flashbang, and finally the stun baton (also a fave for up close encounters with androids). I also really loved the motion tracker, but what I didn’t realize (and it took me nearly the entire game to realize this) was that when it chirped, it meant something was nearby. I remember playing and asking myself “Why is this chirping like this?” I also love the lean. When Amanda Ripley is in a locker or small cabinet, you still have some control over her. You can press forward or back on the left stick to lean closer to the ventilation slits or hug the back wall, and you can also move left and right with both sticks to get a better view through the slits. You can even have her lean back so you can pull out the motion tracker (like I mentioned above, but more vaguely). The lean is also good out in the open world when she’s not sequestered in a locker. You can have her peek at enemies. However, if you stare too long they will eventually notice her. Finally the rewire stations. Here you can control if the room will fill with a sort of fog, or if the lights will be turned off. Sure, it makes it harder for you to see, but the darkness is also your friend, because that means your foes will also have great difficulty seeing you. Resist the urge to turn on that dinky flashlight. You’ll only give away your position.

What I loved about the game:

  • Everything. I loved the save system, how everything looked antiquated like it did in the Alien movies.
  • The noisemaker. It sounds exactly like it would if I were to build one. So classic and wonderful.
  • It’s just so scary! I’m usually the type to shy away from horror movies, but when I played this, I’d play in the dark with the volume up high so I could hear all the sounds. My heart raced a lot, and I was anxious a lot of the time, and even screamed quite a few times and I loved every second of it.
  • The simplicity of the sounds used in the game, and the reactive soundtrack cues; when enemies come near, the score becomes more tense (with different kinds of music representing different kinds of dangers), and Amanda herself begins to vocalize her fear.
  • One DLC comes with the game, and there are 7 more to buy. If you can get the digital bundle on sale on the playstation app, even better. I once saw the entire game and all the DLC for $40. I would have bought the bundle if I didn’t already have the game on disk.

What I didn’t like about the game:

  • Dinky flashlight sucked battery power like you wouldn’t believe. Playing in the dark is so much better because you can almost see all the little details if Ripley happens to be in a very dark place.

Bugs I discovered while playing:

  • When I first encountered the Alien, the whole space station unloaded. What I saw was space (no station), Ripley’s legs and feet, the exit sign, and finally the Alien walking by. I was so confused by what happened, it took me a moment to realize. So here’s the story…. I was playing, and was exploring the space station. This was fairly early on in the game when Ripley is alone. I was in this one room, and had moved on to another room. But apparently there was a short in-game cutscene where the Alien makes its first appearance in the first room I was in. And since I wasn’t in that room anymore, I got teleported into it. But the problem was that the room had unloaded, so when I warped into the room to see the Alien, the room wasn’t in fact there, hence my confusion. It kind of ruined the first Alien encounter. I guess I was moving through rooms too quickly.
  • Then there was this one work station that completely disappeared after I went in and out of that room multiple times.

My score for this game? 10 out of 10!!! It was amazing! Even if I haven’t seen the Alien movies, I still really loved this game. If you love stealth, a slower pace, and a totally different style of game, then this is for you. I highly recommend this game. 😀 If you play it, or want to, feel free to share your comments with me!!

Cheers, and enjoy the game!!

Bitchin’ Gamer Girl

Remember Me – Neo-Paris in 2084

Let me begin by saying you should never let bad reviews dictate whether you should play a game or not. For months, this is exactly what I did. I had read on Metacritic that the combat was lame, and didn’t allow for much customization (I think), etc.. And so for the few months following the purchase of my Playstation 3, I avoided this game. Then one day I decided to check out the gameplay on YouTube, and a bit of the story, and I told myself fuck it. I’m just going to buy the game. I’d buy it used, and if it wasn’t great, I’d lose no more than $15. I searched in stores, but it wasn’t available anywhere. I found a copy on Amazon. When it arrived in the mail, I was very excited to play. And do you know what? It was worth the money. I really enjoyed the game!

Remember Me is a futuristic, sci-fi action adventure game set in the year 2084, in a futuristic version of Paris called Neo-Paris. Nearly the entire population has a Sensen implant in the back of their neck which allows them to share their memories online, as well as removing unpleasant ones. Unfortunately, the Memorize corporation can control the population and survey them. As a result, a group of rebels formed under the name “Errorists,” and their mission is to bring down Memorize. The Sensen invention also created Leapers who’ve mutated into a subhuman form, living in the sewers, who are sadly memory-addicted, which has degraded their bodies to who they are now.

Nilin, the protagonist, is such an Errorist. She was imprisoned in the Bastille Fortress, and most of her memories were wiped by Memorize. A mysterious man named Edge helps her to escape. This is where the game begins. At first you’re not too sure where she is, or why she’s the way she is.

Remember Me introduces the mechanic of ‘memory remixing’: entering and rearranging a target’s memories to manipulate them. This part is fairly neat. The player can interact with certain objects, or Remembranes, in the memory, and then when it replays the target will react different based on what was changed in the memory. There is a certain way to get the objective, but it’s sometimes through trial and error.

In terms of combat, the game allows players to create and customize their own move combos in the Combo Lab, which uses fighting moves called Pressens that players can reorganize by creating chains, earned through gaining PMP (Procedural Mastering Power), with a limit of four combos being active at any one time. Evidently there are at least 50,000 possible Pressen combinations, so combat can be more fun. During gameplay certain there are special moves, S-Pressens, which are made available to the player through the course of the game: the moves enabling them to do things like stun groups of enemies, move at high speed and land more hits, or turn hostile robots into allies which then self-destruct. The Pressen combos can be modified to produce extraordinary moves, and help reset S-Pressens so they can be used over and over again. Just like anything, everything is earned as the game progresses. The player can build their combos, and as more unlock, combos can be re-made to be better.

During my playthrough, I made combos that regenerated a lot of health and high cooldowns so I wouldn’t have to wait for the countdown to reset my S-Pressen which can be nearly 3 minutes. And 3 minutes of just hand to hand combat with the Leapers can suck balls. By the time I was close to the end, my combos were so long that I could maintain a bit of health and reduce my cooldown by half. But the button combination was crazy!! And if you’re in the middle of doing a combo move, especially a long one, and a Leaper hits you, you have to start that combo from the beginning! So there’s a lot of evading happening, and trying to continuously hit one Leaper to complete said move. I thought that was both neat and frustrating.

This game was a win for me. Not only does it take place in a future, but the story is good, the fighting is challenging, and I thoroughly enjoyed a female as the protagonist.

Things that I liked about this game:

  • Memory remixing – A very neat part of the game
  • The story – I love all sci-fi / futuristic ideas. Th
  • Create your own combos! Yeah!
  • New Game Plus: You get to keep everything, except the S-Pressens which are unlocked during certain chapters. And PMP is gained in NG+ by destroying Scaramechs (a white pest).
  • It’s definitely got some replayability, especially for all the trophies.

Things I disliked about the game:

  • The boss battle in the end was weak and too easy compared to the rest of the fights.
  • Scarameches can be difficult to find. Destroying them all gives you the “Pest Control” trophy, though.
  • Camera and climbing is a bit like Uncharted or Enslaved: Odyssey to the West, but I got over it pretty quick. It’s their style for this game.

If you’ve never heard of the game, check out this video for some gameplay:

Overall I really enjoyed this game, I do intend on playing it again in new game plus with all my upgrades. 🙂  If you’re into futuristic stuff, you’ll really like this game.

My star rating? 7 out of 10 stars!

I hope you enjoy the game! Cheers!

Bitchin’ Gamer Girl

Dead Space – Necromorphs and nasties.

Dead Space was a very strange game to me when I first played it. Isaac, the ship’s systems engineer doesn’t have a speaking role in this game. I was told by others that it really helps you to connect with the character. I can see how this works.

The story takes place in 2508 where a “planetcracker” ship called the USG Ishimura has sent out a distress call, and the USG Kellion is sent out to investigate. After a guidance system malfunction crashes the Kellion into the Ishimura dock, the crew tries to seek other means of transport. They quickly realize that the ship has been overrun by necromorphs, and they are infecting the whole ship as well as re-animating the dead crew. Exciting events happen later on in the game, events which I will not mention as 1) I’m only in Chapter 7 and 2) I don’t want to spoil it for anyone.

The first time I played it, it was on the Medium difficulty. I’m not like most gamers. I don’t play a game the first time around on the hardest difficulty. For me, the reason I play video games is for the stories. And I want to enjoy the story too, so I play it on easy. It doesn’t make me less of a gamer, it just means I don’t want to be banging my head against the wall because it took me forever (and many deaths) to get past certain sections. And that’s what happened on Medium. I got to the beginning of Chapter 5 where I was locked in a room with a necromorph who had renewable limbs and could not die, and about 5 others. By the time I reached this room I was out of ammo. I even tried loading a few saves back and buying more, but I ended up even further from that room without ammo. The only thing I could do now was delete my save file and try again, so I did that. I started again on easy and now I’m enjoying myself much more. 🙂

I wanted this time around to be different, so I went to the advice of the interwebs for weapon suggestions. I bought the Pulse Rifle, the Ripper, and the Contact beam. I barely use the last two, so I gather as much ammo as I can, and sell it to buy nodes. Nodes are important to upgrade your weapons. I’ve fully upgraded the damage to my Plasma Cutter (the first weapon you are equipped with), and one shot to the legs of most necromorphs kills them, which is pretty awesome. This saves me on ammo. The Contact beam ammo sells for $4000 each, which adds up quickly. The Ripper sells for slightly less, around $3250 or $3750 and if you don’t need it, selling it makes sense (or saving it for later). In short, if you want to excel in this game buy the Pulse Rifle, the Ripper, and the Contact beam. Having these fully upgrades for NG+ will be a life saver.

Weapons aside, never in my life have I ever want a video game character to die as much as Kendra. She’s so whiny and so disrespectful of Hammond, the commander, that I want her shut up and die. She does seem to disappear near the beginning of the game, but sadly she lives after all. I really want to punch her in the face.

Things I liked about this game:

  • It can be pretty creepy, what with all the sounds and voices you hear while walking through the corridors.
  • Sneaky necromorphs play dead in hallways, so it’s always advisable to shoot them before getting too close. Also, shooting human corpses and dismembering them saves them from being re-animated by facehugger necromorphs which transform them.
  • Necromorphs drop ammo or money based on the weapons you are actively carrying.
  • You can upgrade Isaac’s rig and weapons, and they carry over to new game plus.
  • Doesn’t have an online/multiplayer option so it’s easier to get all the trophies.
  • It’s a third person view.
  • It has good replayability because the player can play new game plus with all their upgraded weapons, and collect more for other trophies.
  • There are up to 5 cheats for this game: http://deadspace.wikia.com/wiki/Cheats_in_Dead_Space

Things I disliked about this game:

  • Kendra
  • Nodes are expensive. They’re worth $10,000 a pop, and that’s why I carry a Contact beam weapon.
  • The asteroid shooting section. The right stick sensitivity sucks and the first time through it took me nearly 20 times before I beat that section. It can be hard to see and aim at those asteroids.
  • You can’t change the difficulty setting once you’ve chosen it and started a new game. You have to restart from the very beginning.

My star rating? 3.5 out of 5.

Overall it’s a good game, and I’m looking forward to playing Dead Space 2 where Isaac actually speaks. I say if you like survival horror games, this is one to try.

Cheers!

Bitchin’ Gamer Girl

Bioshock 2 – A game I traded as soon as I finished it.


Here’s a game that I can safely say I really didn’t like one bit. I don’t like anything about the Bioshock series. So I apologize if this turns out to be a short post.

I have never played the first Bioshock game. In fact, my first taste was when I tried Bioshock Infinite. I borrowed it from a co-worker, played about 20 minutes or so and quit the game and promptly gave it back to him a few days later. I didn’t like that it took place in the 50s and 60s. I have nothing against those time periods; I love the music, but I didn’t like it as a setting for the game.

I can’t give this a proper review. I really dislike this series, and I’m not a huge fan of shooters either. I had bought it solely from a suggestion of another picky gamer, and from the cover alone I thought it’d be better than Infinite, but it was the same, just different characters and slightly later in the 1900s. I did slog through the game as fast as I could. At one point I didn’t care anymore about saving the Little Sisters. I just killed them for ADAM so I could finish the game.

The ending was the worst part for me. The “boss” fight was just tedious as I was constantly running out of ammo and had to run around and collect money so I could buy more.

Things I liked about the game:

  • …… um. Nothing other than the cover of the game looks cool.

Things I disliked about the game:

  • Everything

My star rating? 1 out of 5.

It’s great if you loved the game or the series, it just wasn’t for me.

Cheers,

Bitchin’ Gamer Girl

Beyond: Two Souls – A Review

 A lot of hard core gamers might not call this a video game, but I do, and I loved it! It’s an interactive drama action-adventure game. According to the internet, it was premiered at the Tribeca Film Festival making it the second time a film festival recognized a video game. That’s a pretty neat factoid.

I came across this game two ways. One was from a search online of games similar to The Last of Us and this title appeared. I found it on the Playstation online site, and there was a playable demo so i downloaded it. The demo wasn’t very long, maybe 20-30 mins, but it was enough to really wow me. I ran out and bought the disc. As soon as I got home I played it. I love this game.

It’s a story about a young girl named Jodie (Ellen Page) who’s had a psychic connection with an incorporeal ‘spirit’ she calls Aiden since birth. An entity through whom she can communicate with and perform telepathic acts, such as possessing people’s the minds of people and manipulating certain objects. She’s placed in the fictional United States Department of Paranormal Activity by her foster parents, permanently leaving her under the custody of doctors Nathan Dawkins (Willem Dafoe) and Cole Freeman (Kadeem Hardison).

The story is a touching one, and one full of drama and emotion, fear and anger. We follow Jodie through 15 years of her life. Jodie who is linked with Aiden, and Aiden who won’t let her have a life. Nathan who’s building a condenser to connect to the world of the dead, and it’s all so very twisted. She helps Nathan to shut down the condenser when it breaks open and entities escape in the living world. But this gets the attention of the CIA, and they forcibly recruit her, making her an agent. When she realizes the person in Somalia she was asked to killed was simply a peaceful President, she left the CIA disgusted, and of course a chase ensues. The story is much more than just those two paragraphs, but it’s the jist of it.

Now this kind of game is not for everyone, but if you really love story-centric games, this one is definitely one to try. It’s one of the best interactive dramas I’ve ever played. The choices you make throughout the game determine how it’ll play out. I thought that was very cool. Without spoiling the ending, I’m really hoping that they were be many games to follow because they can’t just end it the way they did. There’s definitely talk that they’re thinking of more games to come. I hope they’re right.

Things I loved about this game:

  • The characters. Can’t go wrong with Ellen Page and Willem Dafoe. They’re just amazing.
  • Aiden. For an entity, he sure does do a lot.
  • The timeline, and how the game plays out.
  • It’s not just about choosing what Jodie will say. There’s a whole chapter of stealth where the player controls Jodie and Aiden the same way you would say in The Last of Us. The player makes her walk a lot in the game as well.

Things I disliked about this game:

  • The ending. It was like opening a can of worms, and then saying “Ok, the game’s over.” The ending is so huge.
  • The company, Quantic Dream, suggests you only play the game once, but I’m not going to listen to them.

I highly recommend this game. If you loved The Last of us, you’ll love Beyond: Two Souls. See this game like you’re playing out a novel, watching a child develop into a woman, and you’re making choices for her.

My star rating? 5 out of 5!!!

I hope you enjoy it! Cheers!

Bitchin’ Gamer Girl