The Last of Us Part II is finally happening!


If you’re heaving into gaming and follow a few gaming blogs, then I’m sure by now you’ve heard the amazing news from this weekend’s PSX 2016 panel with Naughty Dog that they’re finally going to make a sequel to The Last of Us. However, it’s not just a sequel, but part two!

If you’ve played the first game you know that the ending leaves a lot of questions to the player. Questions such as “Why was Joel so selfish?” and “Will he ever tell Ellie the truth about what he did?” It feels so open-ended with so little closure. Ellie is very upset, asking Joel for the truth about the Fireflies not being able to find a cure and Joel outright lies to her face claiming it’s the truth and then it cuts to the credits. Cliffhanger!!!

Naughty Dog says the following about the development of The Last of Us Part II:

“I can’t tell you how satisfying it is to finally be able to say that Ellie and Joel are back for another intense, harrowing, and emotional adventure. Like many of you, we have a deep love for the world of The Last of Us and its characters, and while a sequel may have seemed like a foregone conclusion, that wasn’t the case. We knew that it needed to be a story worth telling and, perhaps more importantly, a story worthy of Joel and Ellie. After spending years on different ideas (and almost giving up), we finally uncovered a story that felt special—a story that evolved into an epic journey.”

A lot of people commenting on all of these news posts are posting negative things about how the sequel will not be good, or why ruin a good thing! Naughty Dog has mentioned the following at their PSX16 panel:

“With regard to worries that a sequel could somehow risk degrading the integrity of the original’s ambiguous ending, Druckmann said, “You have to understand that no one loves these characters more than we do, and we would not do this if we didn’t feel like we didn’t have the right idea.”

“All I ask is that fans of the first one put some faith in us, trust we’re going to do right by them.” he continued. Druckmann also shared some concept art for TLOU2, and confirmed that Gustavo Santaolalla would be returning to score the new game.

I know personally that I have a huge amount of faith in the developers of Naughty Dog to deliver the best video game / story they can create that will follow in its predecessor’s footsteps as well as pave the way for amazing story telling via video games.

Too many times I see developers create games with huge, open worlds. They think the bigger it is, the better it’ll be. But in my opinion, I would rather play a shorter game (between 6 – 30 hours) that is linear but tells an amazing story! I’m all about the story when it comes to video games. I find those open world games are too jam-packed with little itty bitty side quests, trying to make up for an average story (or none at all). Well I’m stoked that Naughty Dog isn’t about making open world games, and I hope it stays like that. I love their games as they are.

Going back to The Last of Us Part II, is anyone else glad that Gustavo Santaolalla is returning to score the new game?? I feel that his score really helps solidify the story. If you haven’t had a chance to listen to the full TLOU soundtrack, here it is:

Neil Druckmann is saying that Part II is about ‘hate’. Druckmann explains the following:

“If the first game was really about the love between these two characters, this story is the counter of that,” Druckmann explained early on. “This is story is about hate, through Ellie this time. The first game you play as Joel, this game you play as Ellie.”

Ellie is now 19, and the years spent surviving the collapse of civilization have taken their toll. “She’s gone through some shit,” Johnson said later during the discussion.


Ellie is on a rampage to kill who? All the infected? The Fireflies? It leaves a lot of questions that we’re all asking, but that doesn’t matter. When Naughty Dog is ready, the answers will be given to us. And they will be granted via their new performance capture technology as seen in the gif below.

This new tech really adds to the game and makes you feel like you’re actually playing real people! I work full time as a video game tester so it’s nice to play a game where they use this kind of tech to capture facial movements, lip syncing and movements is being used. Nothing makes a game more horrible than horribly lip synching, or flat characters with no freaking personality. I know for a fact that Naughty Dog’s used tech similar to this for their first game, so it makes sense to build upon it and make it more realistic. 🙂

Check out the panel at PSX2016!! Get the latest news about the game (trailer is included in this video 🙂

One last thing! A friend of mine shared with me some IMGUR celebratory comics in regards to The Last of Us Part II being announced, and here’s the link but I’m posting my ultimate favorites that I find funny. If you’ve played the game you’ll see why they’re so funny. 😀

And then this one:

For those who might not know about this, Dark Horse has The Last of Us comics you can buy. Tells the story of Ellie in boarding school and how she met her bestie, Riley.

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Well I hope you enjoyed this rather long post! If you haven’t played The Last of Us yet, I highly recommend it because The Last of Us Part II probably won’t be out until December 2018 or very early 2019. Still two years away.

And comments about the game or if you want to start a discussion are always welcome! 😀


Bitchin’ Gamer Grl


The Last of Us – Grounded Mode – Take Two

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As you may or may not know, I’ve been playing this game on grounded mode. It’s pretty frickin hard when there’s tons of infected around. They don’t take cover, they just charge you, and that can mean instant death if you’re not ready with a brick or a gun.

The first time I played on grounded mode, I had to cheat a few times and lower the difficulty. I brought it down to hard, and of course the game autosaves at that point which means your entire game is now registering as complete on that level, even if you brought it back to grounded. Even if you changed it for a few minutes and then put the difficulty back, you won’t unlock Grounded Mode New Game Plus. Learned that the hard way. So, I did what any hardcore gamer would, I restarted the game on grounded. AGAIN.

The second time through it was a little easier. I learned how sensitive the hearing for the clickers was, that you can’t sneak up on a runner that’s stalking around, and the chapter, The Hunt, is the biggest pain in my backside. So far I’ve spent approximately 12 hours trying to work on this checkpoint where Ellie is stuck in a cabin with this guy and fending off infected. All this on grounded mode, the HARDEST mode ever. I played today for about 8 hours, and I give up for the evening. I wonder how many more hours or days this will take??

For those who are curious, here’s a video of what I’m trying to accomplish (keep in mind this guy makes it look easy – which it isn’t – especially when you run out of ammo).

I’m currently still inside the cabin. I have made it all the way to the last two infected before David says “Screw it, let’s get out of here,” but I bit the dust when I got attacked by an infected because I was out of shotgun ammo, and too slow on the bow. Send some good vibes my way. I could really use some help to get out of this checkpoint.

Have you ever played TLoU on Grounded Mode? If so, tell me about your experience in the comments below 🙂


Bitchin’ Gamer Girl

Last of Us – Alternate ending or the “secret” ending you’ll never see in the game.

Hello all!

I’m sorry for the long wait between posts. I’ve been on a dry spell for game playing, and wanted to take a little break. But I’m back! Thanks for waiting.

So I was trolling the interwebs, YouTube to be exact, looking for some walkthrough advice for this next game I’m playing when I came upon this video. It’s a secret ending to our beloved game, The Last of Us. I hope you enjoy it. 😀

The Last of Us – My favourite game of all time

Before I start, this is… MY FAVOURITE GAME THUS FAR!!! I mean this game. WOW. Nothing will ever be as awesome as this game. Well maybe something will match it or top it some day. 🙂 But for now it’s my ultimate fave.

For those of you who haven’t played this game by Naughty Dog, I’ll try not to write any spoilers, and I urge you to buy this game. You will NOT be disappointed.

I’ve already played it twice because me, I love this game, and it doesn’t dole out trophies willy-nilly. Ok, there are trophies for collecting all the firefly pendants, and the last time I plays TLoU I thought I picked them all up, but I guess I wasn’t thorough enough so I didn’t get the trophy. Speaking of trophies, I got the one for playing on easy mode, but when I played on normal mode I was having problems in one area of combat, and I switched the difficulty for 2 seconds, and the game remembered that and no trophy for me. Looks like I’ll be replaying it on normal again. I do intend on playing all the difficulties, because I want more than a 2% trophy completion. Two percent for playing the game once. Crazy! Naughty Dog set up the trophies in such a way that the player would have to replay the game on every difficulty level, and check every nook and cranny for collectibles.

This game has a great story, too. Some people might not think it’s an original storyline, a city overrun with zombie-like infected, but who care? All that matters is is that it tugs at your heartstrings and makes you love this game.

And then there’s the DLC, Left Behind. I won’t say anything to spoil it, I promise, but if you haven’t yet played that but you’ve played the main game, I think you should buy it. Why?? Not only do you get Ellie’s side of the story, but it explains a part of the main game as well.

What do I love about this game?

  • The main menu. You boot the title and you land on a window with an ivy growing through some broken glass, sun shining, and a breeze blowing through the curtains. In the background is some really soft instrumental music. Already it’s an amazing start.
  • The graphics of this game are phenomenal.
  • I love the mechanics of hiding, crouching and stealth.
  • The Left Behind DLC. It’s $15 on the PSN webiste, and totally worth it.
  • I love how easy the characters are to control, and the fact it’s in third person mode. I don’t have anything against first person, but this game wasn’t meant to be played that way.
  • That the main character carries a backpack and must take it off to craft items.
  • Crafting items is slow and realistic. This is epic. It can really be scary when you’re in a situation with infected nearby, and you need to make something. Any characters hanging out with you will urge you to hurry up which increases the urgency of going faster.
  • Speaking of crafting items, I like the melee weapons Joel can create using scissor bits with sticks or bats. Take that, infected!!! Whack!! Oh!! Molotov cocktails. Gotta love the fire it makes! These are great for bloaters.
  • Finally, I like listening mode. This option is available for most difficulties except for the hardest levels which doesn’t have listening mode. I don’t know if I could play this game without listening mode.

Do I have any dislikes toward this game?

  • I would have liked maybe a few more trophies than just awarding one for completing the game on one difficulty (minus the collectibles). I had to really think hard to find a dislike.

This will remain my all time fave unless I specify otherwise.

My rating? 10 stars!!


Bitchin’ Gamer Girl